In Unity I have created a 3D environment with water, a sky, trees, mountains, grass and different textures.
In this environment there is on screen text to inform the player of what they have to do.
There are also two particle system set to create fire once the player has collected a matchbox and walked over to the fire to start it. There are also colliders on the buildings and the fire. The building is set up so the door opens and closes, with 4 batteries needed to open it, as well as an on screen graphic to signify how close you are to collecting all the batteries.
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