For UV Unwrapping, I started by creating an unwrapped layout of the polygons. I then use photoshop to create the textures in the right place.
Quickly using photoshop to change the mapped texture, you can quickly get another texture fit to the object.
We use a checkerd map to create a well fitting tshirt texture. We then used photoshop to create our own tshirt designs.
A render of the t-shirt, based on the anime Eureka Seven.
The back of the t-shirt with some tears.
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